SYSTEM INITIALIZING
2026 FX REEL · SIDEFX HOUDINI
Houdini FX Artist · Open to Work

Tomer Guy

Houdini FX Artist and Technical Artist
specializing in realistic simulation work
for film & TV, based in Tel-Aviv

Selected work

ABOUT

Tomer Guy, Houdini FX artist
StatusOpen to work
TimezoneGMT+3 · Tel Aviv

Houdini FX Artist and Technical Artist based in Tel Aviv.Specializing in realistic FX simulations and procedural, production-oriented workflows. Alongside FX work, I enjoy the technical side of Houdini, creative problem-solving, workflow optimization, and building efficient setups. Open to opportunities in studio environments across film, television and games.

Experience3+ Years
SpecializationFX · Technical Art
LinkedIntomerguy
Based inTel Aviv, IL
Toolset
SideFX Houdini
Foundry Nuke
Adobe Suite
FX Skills
RBDFLIP FLUIDSPYROVELLUMPARTICLESPROCEDURAL FXVEX CODING

WORK

2026 · Premium Episodic

TBA

Title withheld · NDA

Crafted realistic FX simulations (including fire, smoke, explosions, shockwaves and embers) for a premium episodic series for an international client, managing multiple complex shots simultaneously within a USD pipeline. Developed tools and procedural setups to automate repetitive tasks and improve pipeline efficiency.

SoftwareSideFX Houdini
FXFire, Smoke, Explosions, Shockwaves, Embers, Atmospherics
StudioLUMIERE
PYRO FXKARMA XPUUSDVEX
2026 · Feature Film

TBA

Title withheld · NDA

Created multiple locomotive steam smoke simulations using the Pyro solver and Axiom solver, matching realistic smoke behavior based on real-world references. Optimized scenes, simulations, caches and submission files for efficient iteration and performance.

SoftwareSideFX Houdini
FXSteam Smoke, Locomotive Smoke
StudioLUMIERE
SMOKE FXKARMA XPUUSDVEX
2026 · Premium Episodic

TBA

Title withheld · NDA

Created multiple smoke flare simulations using the Pyro Solver.

SoftwareSideFX Houdini
FXSmoke Flares
StudioLUMIERE
SMOKE FXKARMA XPUUSDVEX
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